Conference Overview - Session Titles | Click any Session Title for more information. |
| | Show Speakers Show Companies |
| Wednesday |
| | Gaming | Virtual Worlds | Mobile Computing | Blended Learning | Training |
Session Chairs | Terrence Redding, Ph.D. | Helen St. Aubin, Ph.D. | Sheryl Hartman, Ph.D. | William Peratino | Sazara Johnson |
| 10:30 | Learning Game Design: Lessons from the Trenches | Replicating Interactive Graduate Student Writing Workshops in the Virtual Classroom: Best Practices for Meeting Learning Objectives and Controlling Costs | Just--in--Time Teaching Using Cloud--Optimized Web Applications For
Low--Residency Blended Learning | The Best of Both Worlds - Designing a Blended Course | Lessons Learned in 120 Years of Distance Education |
| 11:15 | Applying Serious Game Principles to US Military Training | Leveraging Virtualization to Facilitate Online Delivery of Technical Courses | Why Not Make an App for That? | Moving from Live Training to Blended Training | The Future for Training Delivery: Perceptions from Illinois ASTD Members |
| 1:30 | Breathing Life into Your Presentation: Using Games to Teach | The Magic is in the Mix – Finding the Right Blend for Effective Virtual Learning | Developing Secured Mobile Learning Environments | Meeting the Needs of a Multi-generational Workforce with a Blended Learning Approach | Leadership Strategies for Remote Learning Programs |
| 2:15 | From Jeopardy to Americas Army - Linking Serious Games to Performance Objectives | Charting a Path to an Effective Distance Based Learning Strategy | New Learning Technologies | Assessment of a Hybrid/Online General Education Course | Developing Goal-Based Scenarios for Performance-based Learning |
| 3:30 | Sound Bite Training: Using Short Game to Powerfully Deliver Content Online Or In The Classroom | A New Paradigm: Vertical Learning Clouds | The Mobile Computing Impact on Business and Education | A Different Blend: Strategies for Merging On-Campus and Remote Learners | Five Sigma Instruction? Tutoring Strikes Again! |
| 4:15 | Situated Learning in Serious Games: Activating Established Principles Using Selected Game Features | Learning Strategy: Envision, Design, Develop, and Deliver a Product Knowledge Development Program for a Dispersed Workforce When Time and Money Are Limited | Mobile Devices for Behavior Change and Skill Development - Simulations for Tablets | Bored with the Discussion Board? Collaborative Strategies in Blended and Online Courses |
| Thursday |
| | Design | Virtual Worlds | Mobile Computing | Social Media | Training |
Session Chairs | Maria McMeans | J. Dexter Fletcher, Ph.D | Robert Gadd | Dr. Ralph Ernest Chatham | William McAndrew, Ph.D. |
| 8:30 | The Future of Instructional Systems Design in Learning Technologies | Making Virtual Education a Reality - The VirGLE Project | Case Study: Lessons Learned Developing and Deploying Mobile Learning at the DAU | Selecting the Right Social Learning Technology | CyberSecurity Training Framework for the Department of Defense |
| 9:15 | Instructional Systems Design for Mobile Learning | Livemocha: A Virtual Learning Community | Beyond Speed, Portability and Glitz – Making Mobile Instruction Work | Social Networking and Technology: It Made a Difference….But Not Solely for the Expected Audience. | Building Quality into E-Learning: Four Methods for Quality Assurance |
| 10:30 | Extreme Course Makeover: Online Edition | Sharpening America’s Competitive Edge with Virtual Learning Environments | Open Educational Resources and the Future of Mobile Learning | Beyond the Learning Management System: Integrating Social Media in Formal Education | ShaleNET: A Framework for Large Scale Talent Selection and Training |
| 11:15 | Generation Why? Designing Training and Learning to Engage the New Workforce | Strategies to Engage Remote Learners | Amazing (Educational) Stuff I Can Do With My Handheld | Instructional Design for the Social Media Revolution | Developing Role-Based Security Training with 3-D Avatars Using a Knowledge Repository |
| 1:30 | Delivering Learning to a Multigenerational Mobile Workforce | Learning in the Cloud: The Benefits of Cloud-Based Learning Applications | Targeting Pads and Mobile Devices | Developing Rich Community in Online Environments | Using Distributed Cooperative Learning to Maximize Training Effectiveness for Remote Trainees |
| 2:15 | Live! from NASA's International Space Station | Moving the Classroom Online: A Model for Making Online Learners Feel Like they are Live | Mobile Device Management | Student-authored Wiki Textbooks: Composition and Review | Effectively Using WebEx Meeting and Training Tools for Training |
| 3:30 | Using Cognitive Neuroscience Learning Theories and a Technology-rich Classroom for Deep and Lasting Learning | Next Gen Virtual Classroom at Accenture - Engaging, Effective, Innovative, and Global | Mobile Learning: It’s all about ME! (Mobile Experience)! | Using Social Networking Technology to Enhance the Student-Instructor Interface | Implementing Learning Technologies Within Your Organization: Identifying and Overcoming the Challenges |
| 4:15 | Students’ Attitudes and Appreciation Towards Instructional Design: Theoretical and Practical Aspects | Scenario Application to Virtual Learning Prototypes | How Might Institutions of Higher Learning Harness New Methods for Promoting Academic Support Services? | Getting Traction with Social Media Technology in the Workplace |
| Friday |
| | Knowledge Management | Simulation | Mobile Computing | eLearning | Training |
Session Chairs | Risa Blair, Ed.D. | John Robbins, Ph.D. | LeRoy Dennison | Kirby Crider | William McAndrew, Ph.D. |
| 8:30 | Developing Civilian Leadership Skills and Abilities for the Future | Business Simulation-in-a-Box: Inventing a New Learning Asset for Accenture | Mobile Learning Panel | Mobile E-Learning Health Resources for Emergency Responders | Marriott's Recipe for Success with SharePoint |
| 9:15 | Using Your LMS to Provide a Personalized Learning Experience | The Use of High Fidelity Simulators to Train Pilot and Sensor Operator Skills for Unmanned Aerial Systems | Drive Down Development Times and Monetize Development Savings! |
| 10:30 | The Wizard of Oz – Migrating From One LMS to Another | Improving Managerial Decision-Making Skills: Use of Cognitive Analysis to Develop a Modeling and Simulation Tool | Using Adobe Flash to Create M-Learning | Creating Training, eLearning, and Technical Documentation in an Agile Software Development Environment | Eliminating "One Size Fits None" Training |
| 11:15 | Launching a Knowledge Management System: A Multi-Disciplinary Approach | Computer-Based Simulation As An Intervention In An Aeronautical Science Course | Using Digital Ink and Screencasting Technologies to Support Problem Solving in Engineering Courses | The Little Engine That Could | Quantifying the e-Learning Crystal Ball: Ensuring Project Success from Scoping to Execution |