Conference Overview - Session Titles

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Wednesday
 GamingVirtual WorldsMobile ComputingBlended LearningTraining
Session
Chairs
Terrence Redding, Ph.D.Helen St. Aubin, Ph.D.Sheryl Hartman, Ph.D.William PeratinoSazara Johnson
10:30Learning Game Design: Lessons from the TrenchesReplicating Interactive Graduate Student Writing Workshops in the Virtual Classroom: Best Practices for Meeting Learning Objectives and Controlling CostsJust-­-in-­-Time Teaching Using Cloud-­-Optimized Web Applications For Low-­-Residency Blended LearningThe Best of Both Worlds - Designing a Blended CourseLessons Learned in 120 Years of Distance Education
11:15Applying Serious Game Principles to US Military TrainingLeveraging Virtualization to Facilitate Online Delivery of Technical CoursesWhy Not Make an App for That?Moving from Live Training to Blended TrainingThe Future for Training Delivery: Perceptions from Illinois ASTD Members
1:30Breathing Life into Your Presentation: Using Games to TeachThe Magic is in the Mix – Finding the Right Blend for Effective Virtual LearningDeveloping Secured Mobile Learning EnvironmentsMeeting the Needs of a Multi-generational Workforce with a Blended Learning ApproachLeadership Strategies for Remote Learning Programs
2:15From Jeopardy to Americas Army - Linking Serious Games to Performance ObjectivesCharting a Path to an Effective Distance Based Learning StrategyNew Learning TechnologiesAssessment of a Hybrid/Online General Education CourseDeveloping Goal-Based Scenarios for Performance-based Learning
3:30Sound Bite Training: Using Short Game to Powerfully Deliver Content Online Or In The ClassroomA New Paradigm:  Vertical Learning CloudsThe Mobile Computing Impact on Business and EducationA Different Blend: Strategies for Merging On-Campus and Remote Learners Five Sigma Instruction? Tutoring Strikes Again!
4:15Situated Learning in Serious Games: Activating Established Principles Using Selected Game FeaturesLearning Strategy: Envision, Design, Develop, and Deliver a Product Knowledge Development Program for a Dispersed Workforce When Time and Money Are LimitedMobile Devices for Behavior Change and Skill Development - Simulations for TabletsBored with the Discussion Board? Collaborative Strategies in Blended and Online Courses
Thursday
 DesignVirtual WorldsMobile ComputingSocial MediaTraining
Session
Chairs
Maria McMeansJ. Dexter Fletcher, Ph.DRobert GaddDr. Ralph Ernest ChathamWilliam McAndrew, Ph.D.
8:30The Future of Instructional Systems Design in Learning TechnologiesMaking Virtual Education a Reality - The VirGLE ProjectCase Study: Lessons Learned Developing and Deploying Mobile Learning at the DAUSelecting the Right Social Learning TechnologyCyberSecurity Training Framework for the Department of Defense
9:15Instructional Systems Design for Mobile LearningLivemocha: A Virtual Learning Community Beyond Speed, Portability and Glitz – Making Mobile Instruction WorkSocial Networking and Technology: It Made a Difference….But Not Solely for the Expected Audience.Building Quality into E-Learning: Four Methods for Quality Assurance
10:30Extreme Course Makeover: Online EditionSharpening America’s Competitive Edge with Virtual Learning EnvironmentsOpen Educational Resources and the Future of Mobile LearningBeyond the Learning Management System: Integrating Social Media in Formal EducationShaleNET: A Framework for Large Scale Talent Selection and Training
11:15Generation Why? Designing Training and Learning to Engage the New WorkforceStrategies to Engage Remote LearnersAmazing (Educational) Stuff I Can Do With My HandheldInstructional Design for the Social Media RevolutionDeveloping Role-Based Security Training with 3-D Avatars Using a Knowledge Repository
1:30Delivering Learning to a Multigenerational Mobile WorkforceLearning in the Cloud: The Benefits of Cloud-Based Learning ApplicationsTargeting Pads and Mobile Devices Developing Rich Community in Online EnvironmentsUsing Distributed Cooperative Learning to Maximize Training Effectiveness for Remote Trainees
2:15Live! from NASA's International Space StationMoving the Classroom Online: A Model for Making Online Learners Feel Like they are LiveMobile Device ManagementStudent-authored Wiki Textbooks: Composition and ReviewEffectively Using WebEx Meeting and Training Tools for Training
3:30Using Cognitive Neuroscience Learning Theories and a Technology-rich Classroom for Deep and Lasting LearningNext Gen Virtual Classroom at Accenture - Engaging, Effective, Innovative, and GlobalMobile Learning: It’s all about ME! (Mobile Experience)!Using Social Networking Technology to Enhance the Student-Instructor InterfaceImplementing Learning Technologies Within Your Organization: Identifying and Overcoming the Challenges
4:15Students’ Attitudes and Appreciation Towards Instructional Design: Theoretical and Practical AspectsScenario Application to Virtual Learning PrototypesHow Might Institutions of Higher Learning Harness New Methods for Promoting Academic Support Services?Getting Traction with Social Media Technology in the Workplace
Friday
 Knowledge ManagementSimulationMobile ComputingeLearningTraining
Session
Chairs
Risa Blair, Ed.D.John Robbins, Ph.D.LeRoy DennisonKirby CriderWilliam McAndrew, Ph.D.
8:30Developing Civilian Leadership Skills and Abilities for the FutureBusiness Simulation-in-a-Box: Inventing a New Learning Asset for AccentureMobile Learning PanelMobile E-Learning Health Resources for Emergency RespondersMarriott's Recipe for Success with SharePoint
9:15Using Your LMS to Provide a Personalized Learning Experience The Use of High Fidelity Simulators to Train Pilot and Sensor Operator Skills for Unmanned Aerial Systems Drive Down Development Times and Monetize Development Savings!
10:30The Wizard of Oz – Migrating From One LMS to AnotherImproving Managerial Decision-Making Skills: Use of Cognitive Analysis to Develop a Modeling and Simulation ToolUsing Adobe Flash to Create M-LearningCreating Training, eLearning, and Technical Documentation in an Agile Software Development EnvironmentEliminating "One Size Fits None" Training
11:15Launching a Knowledge Management System: A Multi-Disciplinary ApproachComputer-Based Simulation As An Intervention In An Aeronautical Science CourseUsing Digital Ink and Screencasting Technologies to Support Problem Solving in Engineering CoursesThe Little Engine That CouldQuantifying the e-Learning Crystal Ball: Ensuring Project Success from Scoping to Execution